Implementation of User Experience Design Approach in Web Based E-Commerce for the Agricultural Sector

Authors

  • Saprida Universitas Islam Negeri Sumatera Utara
  • Raissa Amanda Putri Universitas Islam Negeri Sumatera Utara
  • Aninda Muliani Harahap Universitas Islam Negeri Sumatera Utara

DOI:

https://doi.org/10.47709/cnahpc.v6i2.3809

Dimension:

Keywords:

E-Commerce, Agricultural Produce, User Experience Design, Waterfall, Website

Abstract

The technological advancements of the past have transformed various sectors, including information, education, and commerce. Many utilized the internet to enhance business and trade efficiency. Pantai Gading Village was a significant contributor to agricultural production. Its residents traditionally sold agricultural products locally, resulting in a narrow market scope. Consequently, a web-based E-commerce platform was developed using the User Experience Design Process to aid farmers and expand the market for agricultural products in the village.  E-commerce facilitated cost reduction for companies, consumers, and management while enhancing service quality and speed. Through this platform, farmers could promote and sell their products online, overcoming the limitations of the local market and enhancing the village's global visibility. User Experience Design (UXD) improved user satisfaction with products through enhanced usability, accessibility, and satisfaction in interactions. This approach yielded designs that were neat, simple, intuitive, flexible, and appealing, providing users with a unique experience and differentiating products or services from competitors. The author of this study employed the Research and Development (R&D) methodology and the Waterfall development method. The system developed incorporated user experience design processes derived from questionnaire results. Users expressed the need for features such as live chat for each product, shipping options, displaying reviews, and offering Cash on Delivery payment method. This system facilitated and streamlined the marketing of agricultural products, thus boosting sales in Pantai Gading Village.

Downloads

Download data is not yet available.

References

Batubara, M. Z., & Nasution, M. I. P. (2023). Sistem Informasi Online Pengelolaan Dana Sosial Pada Rumah Yatim Sumatera Utara. Jurnal Teknologi Dan Sistem Informasi Bisnis, 5(3), 164–171.

Fauziah, R., Yuma, F. M., & Parini. (2021). PEMANFAATAN INTERNET DAN SMARTPHONE BAGI KESEHATAN KOMUNIKASI KELUARGA PADA PKK DESA HESSA AIR GENTING. Jurnal Pemberdayaan Sosial Dan Teknologi Masyarakat, 1(1), 27–30.

Fransisca, S., & Putri, R. N. (2019). PEMANFAATAN TEKNOLOGI RFID UNTUK PENGELOLAAN INVENTARIS SEKOLAH DENGAN METODE (R&D) (Studi Kasus?: SMK Global Pekanbaru). Jurnal Mahasiswa Aplikasi Teknologi Komputer Dan Informasi, 1(1), 72–75.

Kelana, G., & Tiffany, P. (2022). PERANCANGAN UI/UX APLIKASI KITATANIPRENEUR UNTUK MANAJEMEN USAHATANI. Jurnal Ilmiah Realtech, 18(2), 37–42.

Krisdiawan, R. A., & Yulyanto. (2020). PELATIHAN PEMANFAATAN INTERNET DIBIDANG E- COMMERCE DALAM MENINGKATKAN JANGKAUAN PEMASARAN PRODUK UMKM DESA PAMULIHAN KECAMATAN SUBANG. Empowerment?: Jurnal Pengabdian Masyarakat, 3(2), 130–134.

Lubis, F., & Yusniah. (2022). Konsep Implementasi Smart Village (R. R. Rerung, ed.). Kota Bandung.

Madesko, H. (2019). SISTEM INFORMASI E – COMMERCE PEMASARAN HASIL PERTANIAN DESA PULAU PANJANG HILIR INUMAN. Jurnal Perencanaan, Sains, Teknologi, Dan Komputer, 2(1), 76–82.

Nurussofiah, F. F., Karimah, U., Khodijah, S., & Hidayah, U. (2022). PENERAPAN MEDIA SOSIAL SEBAGAI MEDIA PEMASARAN ONLINE DI ERA GLOBALISASI. Development, 1(2), 92–108.

Premana, A., Sucipto, H., & Widiantoro, A. (2022). Pengembangan Desa Berbasis Smart Village (Studi Smart Governance pada Pelayanan Prima Desa Tegalreja). JILPI: JURNAL ILMIAH PENGABDIAN DAN INOVASI, 1(1), 43–54.

Ranto, D. W. P. (2022). Pemanfaatan Marketplace dalam Upaya Peningkatan Jangkauan Pasar Bagi UMKM. Journal of Empowerment Community and Education, 2(2), 562–566.

Risald, & Lafu, L. S. (2021). IMPLEMENTASI SISTEM PENJUALAN ONLINE BERBASIS E-COMMERCE PADA USAHA UKM IKE SUTI MENGGUNAKAN METODE WATERFALL. JOURNAL OF INFORMATION AND TECHNOLOGY UNIMOR (JITU), 1(1), 37–42.

Saputra, M. A., & Isnain, A. R. (2021). PENERAPAN SMART VILLAGE DALAM PENINGKATAN PELAYANAN MASYARAKAT MENGGUNAKAN METODE WEB ENGINEERING (Studi Kasus: Desa Sukanegeri Jaya). Jurnal Teknologi Dan Sistem Informasi (JTSI), 2(3), 49–55.

Setiawansyah, Adrian, Q. J., & Devija, R. N. (2021). Penerapan Sistem Informasi Administrasi Perpustakaan Menggunakan Model Desain User Experience. Jurnal Manajemen Informatika (JAMIKA), 11(1), 24–36. https://doi.org/10.34010/jamika.v11i1

Sofiani, I., & Nurhidayat, A. I. (2019). siRANCANG BANGUN APLIKASI E-MARKETPLACE HASIL PERTANIAN BERBASIS WEBSITE DENGAN MENGGUNAKAN FRAMEWORK CODEIGNITER. Jurnal Manajemen Informatika, 10(1), 25–32.

Sudarmaji, Fadhilah, D. D., & Sriwardany. (2023). PEMANFAATAN E–COMMERCE DALAM PEMASARAN PERTANIAN. Jurnal AgroNusantara, 4(1), 61–69.

Syahranitazli, & Samsudin. (2023). SISTEM INFORMASI GEOGRAFIS PERSEBARAN PONDOK PESANTREN KABUPATEN LANGKAT DAN BINJAI MENGGUNAKAN LEAFLET. Jurnal Pendidikan Teknologi Informasi (JUKANTI), 6(1), 2621–1467.

Yanuar, A. E., & Senubekti, M. A. (2022). PERANCANGAN APLIKASI PENJUALAN ONLINE BERBASIS WEBSITE (STUDI KASUS?: Bakso Emsa). JURNAL NUANSA INFORMATIKA, 16(1), 18–31.

Downloads

Published

2024-05-17

How to Cite

Saprida, S., Putri, R. A. ., & Harahap, A. M. (2024). Implementation of User Experience Design Approach in Web Based E-Commerce for the Agricultural Sector. Journal of Computer Networks, Architecture and High Performance Computing, 6(2), 804–816. https://doi.org/10.47709/cnahpc.v6i2.3809

Citation Tracker

Cited by: 1 document

2025: 1

  1. Farmyzaar: Secure Farmer Authentication in Agricultural Marketplace using Verhoeff Algorithm and OCR
    S. Pavithra, Vimal Raja. R, D Kiruthika, Kamali S, K Mirudhula, I Govindharaj
    2025

Source: OpenAlex  · Updated 2026-10-12 02:05 UTC