AYUSTYANINGTIAS, R. .; ALINURDIN, E. .; WAHYUDIN , A. . Peningkatan Critical Thingking Siswa Melalui Blanded Learning Media Pembelajaran Game Word Wall. Digital Transformation Technology, [S. l.], v. 4, n. 2, p. 831-838, 2024. DOI: 10.47709/digitech.v4i2.4778. Disponível em: https://jurnal.itscience.org/index.php/digitech/article/view/4778. Acesso em: 18 nov. 2024.