Visual Basic.Net Based Library Information System
DOI:
10.47709/cnahpc.v6i3.4035Keywords:
Information System, Library, Visual Basic.Net, MySQL, Crystal ReportDimension Badge Record
Abstract
Libraries are important institutions in the world of education as a place to develop knowledge through various book references. In a library, there is generally a very large stock of books. In addition, the number of book loan and return transactions continues to increase over time. Library data processing that still uses conventional methods, namely with notebooks and pens often causes problems, such as the use of a lot of time, data redundancy, and data loss. This research aims to develop a library data management system from a conventional system to a computerized one. The system that the author offers in this study is a visual basic net-based library information system equipped with a MySQL database as the right data storage and Crystal Report as a medium for attaching to print data processing reports that have been done. The system development method used in this research is the Waterfall method. The results of this research are in the form of a library information system that can be used on computer devices with the windows operating system.
Downloads
Abstract viewed = 100 times
References
Baskara, L., and H. W. Cahyaka. 2023. “Implementasi Media Pembelajaran Animasi 3D Menggunakan Sketchup Pada Element Struktur Bangunan Perumahan.” Jurnal Kajian Pendidikan Teknik … 000.
Bata, Julius. 2024. “Rancang Bangun Purwarupa Aplikasi Virtual Reality Untuk Pengenalan Obyek Wisata Menggunakan Metode Multimedia Development Life Cycle.” KESATRIA: Jurnal Penerapan Sistem Informasi (Komputer & Manajemen) 5(1):262–68.
Daniati, Nina Tri. 2020. “Video Referensi Sebagai Solusi Pembelajaran Animasi 3D Di Tengah Pandemi Covid-19.” Ideguru: Jurnal Karya Ilmiah Guru 5(1). doi: 10.51169/ideguru.v5i1.128.
Dirhamsyah, D. 2020. “Pencak Silat Persaudaraan Setia Hati Terate Dalam Fotografi Komersial.”
Ergantara, D., and E. Y. Sari. 2023. “Pengembangan Media Pembelajaran Video Animasi 3D Berbasis Aplikasi Z-Cut Dan CapCut Pada Pembelajaran IPAS Kelas IV Materi Fotosintesis Di SDN 1 ….” Jurnal Pendidikan Tambusai 7:14882–94.
Fauzan Febriansyah, Muhammad, and Yusuf Sumaryana. 2021. “Pengembangan Aplikasi Media Pembelajaran Sekolah Dasar Menggunakan Metode Multimedia Development Life Cycle (MDLC).” Informatics and Digital Expert (INDEX) 3(2):61–68. doi: 10.36423/index.v3i2.838.
Ferry. 2020. “Peningkatan Hasil Belajar Biologi Siswa Melalui Penerapan Media Video Animasi Tiga Dimensi.” Jurnal Pedagogi Hayati 3(2).
Furoidah, M. F. 2020. “Pengaruh Penggunaan Media Animasi Pembelajaran Terhadap Hasil Belajar Siswa Pada Mata Pelajaran Biologi Kelas Vii Mts Sutya Buana Malang.” SKRIPSI MAHASISWA UM.
Kandouw, Frendy Cleiff, Daniel Riano Kaparang, and Alfrina Mewengkang. 2022. “Implementasi Aplikasi Media Pembelajaran Berbasis Android Pada Mata Pelajaran Animasi 2D Dan 3D Di SMK.” Edutik?: Jurnal Pendidikan Teknologi Informasi Dan Komunikasi 2(1):77–89. doi: 10.53682/edutik.v2i1.3411.
Kustandi, C. 2020. Pengembangan Media Pembelajaran. Jakarta: Kencana.
Pratama, Riens, and Riana Defi Mahadji Putri. 2020. “Penerapan Animasi 3D Pada Media Pembelajaran Mengenal Huruf Vocal Untuk Anak 2-4 Tahun.” Jurnal Teknologi Informasi Dan Ilmu Komputer 7(6):1099–1110. doi: 10.25126/jtiik.2020762175.
Sakdiah, Halimatus. 2022. Video Animasi Sebagai Medi Pembelajaran Virtual Di Masa Pandemi Covid 19. Tangerang: Media Sains Indonesia.
Downloads
ARTICLE Published HISTORY
How to Cite
Issue
Section
License
Copyright (c) 2024 Appril Cillia Pasaribu, Nasib Marbun
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.