Implementation of 3D Animation Video-Based Learning Media in the Introduction of Silat Martial Arts in the Brotherhood of Setia Hati Terate (PSHT)
DOI:
10.47709/cnahpc.v6i3.4003Keywords:
Implementation, Learning Media, 3D Animation Video, PSHT, Saifullah An-Nahdliyah Islamic Boarding SchoolDimension Badge Record
Abstract
Persaudaraan Setia Hati Terate (PSHT) is one of the organizations that has an important role in the development and preservation of martial arts in Indonesia. Saifullah An-Nahdliyah Islamic Boarding School is one of the educational institutions that organizes the teaching of martial arts of the Persaudaraan Setia Hati Terate (PSHT). However, in the learning process applied to the introduction of martial arts Silat Persaudaraan Setia Hati Terate at Saifullah An-Nahdliyah Islamic Boarding School, there are still problems that can affect the effectiveness of Silat martial arts learning for students, namely the unavailability of learning media that supports other than direct training at Saifullah An-Nahdliyah Islamic Boarding School. This study aims to implement 3D animation video-based learning media in the introduction of martial arts of the Setia Hati Terate Brotherhood at Saifullah An-Nahdliyah Islamic Boarding School. The data collection techniques used to obtain the research data needed in this study are observation techniques, interviews, documentation, and literature studies. 3D animation video for learning media introduction to martial arts Pencak Silat Persaudaraan Setia Hati Terate at Saifullah An-Nahdliyah Islamic Boarding School is made using Blender application. The concept of 3D animation video made in this research is to present the introduction of martial arts by making moving characters, which can be accessed offline.
Downloads
Abstract viewed = 86 times
References
Baskara, L., and H. W. Cahyaka. 2023. “Implementasi Media Pembelajaran Animasi 3D Menggunakan Sketchup Pada Element Struktur Bangunan Perumahan.” Jurnal Kajian Pendidikan Teknik … 000.
Bata, Julius. 2024. “Rancang Bangun Purwarupa Aplikasi Virtual Reality Untuk Pengenalan Obyek Wisata Menggunakan Metode Multimedia Development Life Cycle.” KESATRIA: Jurnal Penerapan Sistem Informasi (Komputer & Manajemen) 5(1):262–68.
Daniati, Nina Tri. 2020. “Video Referensi Sebagai Solusi Pembelajaran Animasi 3D Di Tengah Pandemi Covid-19.” Ideguru: Jurnal Karya Ilmiah Guru 5(1). doi: 10.51169/ideguru.v5i1.128.
Dirhamsyah, D. 2020. “Pencak Silat Persaudaraan Setia Hati Terate Dalam Fotografi Komersial.”
Ergantara, D., and E. Y. Sari. 2023. “Pengembangan Media Pembelajaran Video Animasi 3D Berbasis Aplikasi Z-Cut Dan CapCut Pada Pembelajaran IPAS Kelas IV Materi Fotosintesis Di SDN 1 ….” Jurnal Pendidikan Tambusai 7:14882–94.
Fauzan Febriansyah, Muhammad, and Yusuf Sumaryana. 2021. “Pengembangan Aplikasi Media Pembelajaran Sekolah Dasar Menggunakan Metode Multimedia Development Life Cycle (MDLC).” Informatics and Digital Expert (INDEX) 3(2):61–68. doi: 10.36423/index.v3i2.838.
Ferry. 2020. “Peningkatan Hasil Belajar Biologi Siswa Melalui Penerapan Media Video Animasi Tiga Dimensi.” Jurnal Pedagogi Hayati 3(2).
Furoidah, M. F. 2020. “Pengaruh Penggunaan Media Animasi Pembelajaran Terhadap Hasil Belajar Siswa Pada Mata Pelajaran Biologi Kelas Vii Mts Sutya Buana Malang.” SKRIPSI MAHASISWA UM.
Kandouw, Frendy Cleiff, Daniel Riano Kaparang, and Alfrina Mewengkang. 2022. “Implementasi Aplikasi Media Pembelajaran Berbasis Android Pada Mata Pelajaran Animasi 2D Dan 3D Di SMK.” Edutik?: Jurnal Pendidikan Teknologi Informasi Dan Komunikasi 2(1):77–89. doi: 10.53682/edutik.v2i1.3411.
Kustandi, C. 2020. Pengembangan Media Pembelajaran. Jakarta: Kencana.
Pratama, Riens, and Riana Defi Mahadji Putri. 2020. “Penerapan Animasi 3D Pada Media Pembelajaran Mengenal Huruf Vocal Untuk Anak 2-4 Tahun.” Jurnal Teknologi Informasi Dan Ilmu Komputer 7(6):1099–1110. doi: 10.25126/jtiik.2020762175.
Sakdiah, Halimatus. 2022. Video Animasi Sebagai Medi Pembelajaran Virtual Di Masa Pandemi Covid 19. Tangerang: Media Sains Indonesia.
Downloads
ARTICLE Published HISTORY
How to Cite
Issue
Section
License
Copyright (c) 2024 Rifaldi Arridho Sahputra, Nasib Marbun
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.